Showing posts with label flying. Show all posts
Showing posts with label flying. Show all posts

Thursday, September 22, 2022

BBB Passport trips continues: Greg's Bar & Lounge

Took a few weeks off. Now I'm back.

A really cool bar & lounge in Heterocera Atoll. Actually several bar & lounge area.
The most noticeable is the sky bar! You can't miss it when traveling by.

A infinity swimming pool bar & lounge. Pretty fancy. 

Take a look when you get a chance. 

Greg's Bar & Lounge Woodland Station










Tuesday, August 16, 2022

Airport Waypoint HUD HSI Updates to Version 1.6

Airport Waypoint HUD HSI


Airport Waypoint HUD Indicators


Glide Slope Indicator



Features:
  • A waypoint HUD that also allows you to fly using an emulation of a real instrument.
  • The HUD uses notecards to record lists of airports and their positions.
  • Each airport can also have a runway heading and notes. Runway headings can use any angle :)
  • Multiple notecards can be used, organize lists of airports and/or routes with them.
  • Has two route modes of operation, where it will automatically set the next or previous waypoint as you progress through a journey.
  • World map beacon can be used as well.

Friday, July 29, 2022

Second Paramotor Update


Second Paramotor


You can find our Vehicles & Tools Updates page here: https://www.driversofsecondlife.info/p/vehicles-tools-updates-ii.html

You can find the motorized parachute made by Encripton Core here.

Whats new in the version 1.1.32.02

  • New command mcs - toggle attempt to fix paramotor x-axis jerk when crossing region line in MLS mode
  • New command css - toggle sound crossing region
  • New command rn - toggle display region name when crossing
  • New command wind# (0-9) - new feature Second Life amplitude Wind (llWind) default 3(variable in Desc 'e')
  • New command wi - wind info - toggles the wind information in the text HUD.
  • New command fuel Toggle Fuel
  • The 'txt' command now has 3 modes: None,Always,Auto.
  •  SPM_HYROSCOPE_HUD_EXT still disables the text HUD when the engine is started.
  • Slightly changed agent algorithm in mouselook mode (double detection at intervals)
  • Fix: adjusted avatar positions are now not reset after you take the object Paramotor(without resetScripts) and rez it again.
  • If you have done 'Reset scripts' always TAKE the Paramotor and REZ it again.
  • When safe chute control then default animation SitRelax.

Saturday, March 19, 2022

New Page for Music to Travel With!



We are huge music fans and therefore today we are starting a new page called "Music To Travel With" here https://www.driversofsecondlife.info/p/music-to-travel-with.html.

A short description will be included with an in-world stream you can paste into your parcel radio or parcel itself by copy and paste the url into your About Land/Sound/Music URL field.

Send us your favorite music streams by commenting below.

Friday, December 31, 2021

Draco Monster STOL Bush Plane Updates

JimiXi and crew have recently updated the venerable Draco Monster STOL bush plane to version 1.1. The Draco is a lot of fun to fly and features scripting by Shana Carpool and lots of painting options. You can find one here: http://maps.secondlife.com/secondlife/Umansky/73/119/67

Draco Side View
Draco Side View

Draco Top View
Draco Top View

Draco Cockpit View
Draco Cockpit View