Having fun with my customized DSL monster truck on last weeks Grid Drive.
It is a long-distance flight from Satori, starting with a road vehicle, flying through Bellisaria
to Jeogeot, and moving by a road vehicle on Jeogeot. Although the time was short, it was a thrilling journey and a battle with the security orbs on Bellisaria and Jeogeot.
Sponsor : Capital Moters
Zada Bury @ the Drivers of SL Grid Drive 2022-04-23 - 'honorable' intentions - (Photos UHD)
Kimberly McBlaze - Drivers of SL Grid Drive - 2022-04-24
It will start from 24:14 due to delivery trouble.
20220423 NavHUD Midnight Grid Drive by Pyo
Time line is in the description
Today the post by me (not sure, if all works well) ...
... editing the pictures and creating a video takes usual a bit longer,
than the streaming and maybe fixing some issues with the sound
(or better: music and copyright-complaints).
Here now the different videos, so far we was knowing about.
If you have knowledge about others, give Pyo, Kimberly or me a "poke".
(1)20220409 NavHUD Midnight Grid Drive(Sound Replaced)@pyo
Since it is a very long video, please refer to the timeline in the summary column from the URL of Youtube to see each scene.
Since the timeline is described in the explanation column, it can be referenced from any position.
updated URL my videos(Rewritten all audio tracks to avoid copyright)
(2)Kimberly McBlaze - Drivers of SL Grid Drive - 2022-04-10
(3)Zada Bury @ the Drivers of SL Grid Drive 2022-04-09
These videos and photos were taken at Midnigh
|DSL Blimp on Valentines Love Boat Cruise|
|SL Aviation Network|
Music for this video was written and performed by my RL son under the name of The Darkmoon Band. He played all of the instruments, sang all the vocal parts, and did all the mixing. The video band is Billy Bob's Psychedelic Underground Tribute Band.
Supersonic Ultrasound Tribute
|1.15.22 WP 20 Leg 4|
In 2014 Patty Cloquet, a Second Life Cheerleader, created a simple navigation HUD to guide aviators to parties. SLCS (The Second Life Cheerleading Squad) had a monthly events called "Destination Unknown" parties. Party goers would follow the Nav HUD pointer dot from waypoint to waypoint until they reached the hidden party. The HUD was very simple, could only handle one leg and do nothing more than point one from waypoint to waypoint.
The "Destination Unknown" parties while a huge success, didn't last long and was soon forgotten. The Nav HUD was then lightly used over the next few years to help teach new pilots routes from one airport to another, but had no beeps, bells, voices, turn signs or anything, just a dot pointing you in a direction.
In October of 2017, Christi Charron decided to start a driving group, where anyone could post group drives using their own maps or navigation HUD brands and every member was allowed to post a notice doing so.
Christi decided to create her own drive using the old Nav HUD Patty had created for aviation years earlier since nobody was posting drives as she had hoped, and posted it in the group.
Not many were notified about the drive but over 20 people showed up to the first one, surprising everyone and showing there was a clear need for organized drives SL.
Christi then began planning simple, weekly drives, leading from point A to B only. Spurred on by the excitement of her HUD being put to good use, Patty began working endless hours improving the Nav HUD, making it indicate when a turn or region corner was approaching, and adding voice to it. The additions were a huge success and the group began to grow quickly!
Soon, it was apparent more was needed to keep people's interests high and Christi had always had an idea of using the entire Grid as the setting for a game or experience, but never could figure out how. One drive on Nautilus was made where one went from point A to B, then drivers received a second HUD upon arrival they would then use, taking them on Leg 2.
When Patty saw this being done she quickly modified the Nav HUD to handle multiple Legs within one HUD, and at the same time it was decided the HUD could and should detect people doing things at drive stops, forcing them to enter stores and such, to give them a reason for driving from point A to B, then C to D. The next week, the Navigation HUD had it's first interactive drive stop, forcing drivers at the end of the drive to enter a Gas Station owned by Driver Davedorm Gaffer, wash their hands in the sink, then exit the store to complete the drive.
Once Drivers and Creators saw this in action, they then knew almost every stop needed some sort of interaction, Patty and Christi worked very hard to come up with Nav HUD changes that allowed for detection of avatar interactions in world, and to react to them.
Over the next year, Patty worked endless hours improving the Nav HUD as things that were needed weekly became evident, and it has tremendous flexibility allowing one to create complex drives in a few days time that would take weeks to script from scratch.
It is this reason that we have the ability to create basically a weekly video game mission similar to today's popular sandbox style games outside of SL.
As Patty has unfortunately left SL permanently, we miss her and wish her well.
Progress still continues on improving the Nav HUD and each week the Drivers Group tries to show it's members something new in SL they haven't seen before, and usually tries to impress them by having the HUD do something new each and every week that they didn't realize was possible.
|Archives at HQ|
|Expand / Contract HUD|
|Map to Next Rez Area|
|Load New Route Notecard|
"Hello, Congratulations, you are in possession of a Drivers of SL 'NavHUD!'
To reach your pre-programmed destination, just move in a direction that will keep the guidance circle's pointer up at 12-o-clock.
The directional guidance circle is green when you are facing your next waypoint, and will turn to yellow, then eventually red, as you face further away from that goal.
Touch the circle to expand the HUD to display a wide set of drive-time options.
Along the way you may receive guidance and cautions about upcoming rez areas, fuel pumps, narrow roads or channels, turn directions and angles, etc.
Click on the barely legible little orange and black arrow sign if you are lost. You will be re-routed and happily on your way again.
Click on the small icon with the arrow pointing to the green diamond to bring up a map that will show you the next rez area, with an option to teleport there.
Click on the cardboard box with an outgoing arrow to get things redelivered to you if you lost a given item or failed to accept it when offered.
Click on the steering wheel to be auto-piloted during the navigation phase of the current leg.
Click on the box labelled 'next leg' if you are hopelessly stuck on either the navigation or quest phase of a driving tour leg.
To repeat this help at any time, click the little question mark icon you see near the directional guidance circle.
Sent to you is a texture explaining how to use most of the NavHUD features.
Finally, just printed in your chat window is a link you can click to teleport directly to the start of the route.
Thank you for using the NavHUD!
Click this to teleport to the starting point: Teleport to...(the starting point)"